Hi! I'm Elliot. I've been programming since early 2012.
I am a bit flipper with passion for simplifying life with code, playing the piano, and rock climbing.
Python was the first programming language I learned and I use it all the time for prototyping, code golf, and a variety of other tasks such as web scraping.
In late 2013, I started making games with Unity 3D. I found that some models could not be imported properly at the time, so I developed a tool to fix rotation import problems. This tool evolved and I began selling it in Unity's asset store.
I'm currently studying computer science, with a focus in Data Mining and Computer Vision.
I write a lot of task automation, and deploy all my websites with Docker.
If you want to get in touch, contact me below.
The best thing about boolean is that even if you're wrong you're only off by a bit.